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Appendix 11 Interview Record (Participant J)






                            Appendix 11 Interview Record

                                           (Participant J)





                 Date: 12:50 p.m.-13:15 p.m. December 1, 2018
                 Means: Nanyang Academy of Fine Arts
                 Answerer: Participant J, a student in Nanyang Academy of Fine Arts
                 Questioner: Huang Weijie


                 Huang: Nice to meet you! My name is Weijie Huang. I am doing my Ph.D. study on
                    intellectual property right in the Faculty of Law, University of Hong Kong. My Ph.D.
                    thesis is about UGC (User-Generated Content) and copyright. UGC refers to content
                    that created by amateurs rather than professional creators, such as fanfictions, parodies,
                    remixes, samplings, etc. UGC is fundamentally different from traditional copyrighted
                    works in many aspects, such as the non-economic incentives and collaborative
                    authorship. This brings significant challenges to copyright law. Since you are a student
                    majoring in arts, Briefly, I would like to discuss the inherent conflict between the
                    convenience of copying and exclusiveness of copyright. Since you are from Nanyang
                    Academy of Fine Arts, I guess you create UGCs quite often. Could I know something
                    about how you create UGCs and your attitudes toward copyright law through this
                    interview.
                 Participant J: Sure. Go ahead.

                 Huang: What is your major? What kind of work you create in your daily life? Works of fine
                    art, musical works, literary works, video works or any others?
                 Participant J: I major in space exhibition design. Our normal training is exhibition design.
                 Huang: Could you briefly describe how you create, such as how do you find the source
                    material, what kinds of software you use and how long it takes to create a work on
                    average?
                 Participant J: We usually make simulation design, bringing out a conceptual proposal
                    according to the course requirement by converting the concept into visual language.
                    The software I use includes sketch up, cad, ps, ai, id, etc. Usually it takes a month to
                    complete a project.

                 Huang: Do you remember in which year did you begin your journey of creation? Have you
                    engaged in creation frequently?



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