Page 8 - 艺术设计教育创新研究
P. 8

第四章  艺术设计教育创新技术应用 ······················································75

                 第一节  数字化教学资源的应用 ······················································75
                 第二节  虚拟现实技术应用 ····························································84

                 第三节  区块链技术应用 ·······························································89
                 第四节  3D 打印技术应用 ·····························································95

             第五章  工匠精神在艺术教育中的培养 ················································· 103
                 第一节  工匠精神的内涵与价值 ···················································· 103

                 第二节  工匠精神在设计教育中的传承 ··········································· 117
                 第三节  工匠精神在设计教育中的培养路径 ····································· 138

             参考文献······················································································· 161
   3   4   5   6   7   8   9   10   11   12   13